/games/skill-issue

2600+ hours.
still queueing.

Counter-Strike is the main character here. Thousands of hours of crosshair placement, utility lineups, questionable teammates, good rounds, terrible rounds, and saying “one more” with no supporting evidence.

// lifetime stats

Counter-Strike

2600+

hours. The number is intentionally rounded so this page does not need an API, a build step, or emotional accountability.

view Steam profile ↗
// highly advanced analysis

Why keep playing?

Gunplayexcellent
Skill ceilingoffensively high
Team communicationvariable
Matchmaking sanityunder investigation
Chance of re-queue100%
// operating procedure

A completely rational
match cycle.

A loop honed over many years and absolutely not evidence that hobbies can become elaborate coping mechanisms.

phase one

Warm up

Tell yourself ten minutes. Spend longer. Change sensitivity. Change it back.

phase two

Queue

Confidence is high. Recent memory of the previous match has been successfully deleted.

phase three

Adapt

Read the enemy, manage utility, trade properly, try not to peek the exact same angle for a fourth time.

phase four

Queue again

There was never another ending.

// elsewhere

Find me where the hours went.

secret diagnostic
BOXER
NOISES

You typed BRZ. The website approves.